The Introduction



I’m Gary and I’m an amateur tabletop game designer. That means I have never been paid for a game. If I had sold just one copy of just one game, I would refer to myself as a professional.

I’m 34 years old and I have 3 amazing children and a wonderful partner. I started designing games as a hobby in 2013 although my passion for the hobby goes back to when I first picked up a copy of Space Hulk at the age of 12. I have Grim Dark coursing through my veins. I also have Young Onset Parkinson’s Disease. That last bit is not something that I share with everyone. So, if you’re reading this you should feel special.

I hope to record my failures and successes as a game designer over the past 2 years here for you to point and laugh at. We all fail. And if any of my failures can be insightful, inspirational, or just put a smile on someone’s face, I am glad to share them. Someone once said something like: failure teaches us a great deal more than success. If that’s the case, I should know a hell of a lot by now.

The plan is to have a chronological evaluation of all the games that I’ve worked on: how well they played, how hard I worked, and where it all went wrong. If we look at my design history it is full of projects that are half-finished, underdeveloped, and abandoned.

But in the rough there are some gems and I plan to show those to you as well.

I also might talk about Young Onset Parkinson’s Disease a little bit because it’s a big part of my life and I think it has an impact on me as a designer. And I might just have some general geek related interludes along the way.

Thank you for making it this far. I hope you stick around and keep reading.



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