Editor’s Note: I’d like to introduce our first ever guest writer this week. His name is Brandon Rollins. He is a designer, and fledgling publisher hailing out of Chattanooga, TN. If you’re ever in town, make sure to go check out the Aquariums. You can bet that … Continue reading Insecurity Theater Introduces: A Kickstarter Campaigner
I’m sure many people despise the word, variant. It seeps through their pores and floats into their mouths where it ends up causing a great deal of stomach discomfort. I am not one of those people. If you are, this post probably isn’t for you. Unless… … Continue reading Lonely Variants Club
I look bashful right now. It’s the type of look that one would get if one were to be suddenly kissed one’s forehead by a charming and lovely young woman named Snow White and one’s name was Bashful. Someone just congratulated me on a contest … Continue reading My First Winner – Everything Zen?
It was my first week as a senior in high school. I moved to Indiana my junior year and found a place somewhere in the middle of the pecking order. My English Composition teacher gave us an assignment: Describe, from one of your parents’ perspective, their … Continue reading Game Design #42: Botanik
This blog post is only briefly about these game designs at there is very little worth mentioning. It’s really about my issues and I’ve got more than the New York Times. More specifically, it’s about my issues as a designer. The biggest one is that … Continue reading Game Designs #9 & #10: Dosed and Pharma
Do you ever wonder if you’re taking drugs just to counteract other drugs? That question and my own very personal experience with it were the game’s impetus. I was going to design a game that people can just laugh and have a good time with. I started development … Continue reading Game Design #8: Side Effects May Include…
I was playtesting a new game tonight and became so frustrated that in the middle of it I asked everyone to stop. I did it again; what the hell Billy? I did it again. How many times can a man make the same mistake. Sweet baby Jesus! I … Continue reading Game Design #6: Shogun Must Die!